A hex-grid turn-based exploration and combat game, where you take characters into your party to explore the world and fight monsters to survive.
Development Blog GitHub(temporarely privated)Out-of-combat interactions with the world, in-combat functionalities for each unique character(such as attacking, specials, healing), camera behavior, game integration and bug fixes.
In this game, I programmed most systems: the party system, turn system, inventory system, quest system, audio integration.
Menus interactions and all in-game GUI.